Toby: I've implemented rollback for game creators. Please only use this functionality if everybody in the game agrees.
weisswurst: Well yeah, but people will ask for it anyway and I hate to refuse it. If the feature wasn't there, there would be no such situations.
Toby: we'll see how it goes. i hope people do not abuse it, or else i can remove it and have a strict no roll back policy
weisswurst: Ah, the latter is good. So if the game creator does not activate it, it is not possible at all?
Toby: i could add that
Toby: i did not add that setting, but should be easy
Toby: but, going to bed now
weisswurst: good night
Toby: btw, ping patrick in game 849, if he doesn't respond soon i'll autopass him
weisswurst: Done. The game does not make sense anyway anymore. Brad already disappeared, it is just Amos and me left
weisswurst: An automatic autopass after e.g. two weeks of inactivity would be a nice feature as well. Then we would not need to ask you to manually autopass all these leavers.
Toby: hmm aj
Toby: it would have to be triggered though, so after 2 weeks
Toby: you have to send a msg, and then the autopass would happen
Toby: but that's totally doable
Amos Cai: Weisswurst, I'm keen on another game if you are. let me know.
weisswurst: yeah, let's start a new one
DanielB: Ww, you happy with V.2 yet?
weisswurst: I like the tension in v1 more, but sometimes I just need to play a game more often before I really appreciate it, I can see why the additional options in v2 are appealing to many players.
Patrick McGregor: Patrick has been autopassed
DanielB: Seems like a good tool. I assume it only applies to the last action taken. Does it also kill any intervening chats?
Andy Mesa: wouldn't mind playing a game with some sharks :P
DanielB: what's your experience Andy
An-Jen T: Can someone tell me what the "Only block messages" checkbox do under email notifications?
An-Jen T: Got a suggestion for auto-passing "late" players. Let the game owner set a threshold at the start of the game that gets triggered whenever a player does not play when his/her turn comes up. When the threshold is exceeded, then that player goes to auto-pass for every phase going forward. If and when the player comes back, he/she can manually disable autopass to take his/her next turn, starting the clock again, etc. Just a suggestion.
Toby: Only block messages means you will not get email notifications when people chat. You will still get email for when it is your turn.
An-Jen T: Toby, thanks for the clarification